Skip to content

Class endstone::InventoryEvent

ClassList > endstone > InventoryEvent

Represents a player related inventory event.

  • #include <endstone/event/inventory/inventory_event.h>

Inherits the following classes: endstone::Event

Inherited by the following classes: endstone::Cancellable, endstone::InventoryCloseEvent

Public Functions

Type Name
InventoryEvent (Inventory & inventory)
Inventory & getInventory () const
Gets the primary Inventory involved in this transaction.

Public Functions inherited from endstone::Event

See endstone::Event

Type Name
Event (bool async=false)
Event (const Event &) = delete
Event (Event &&) = default
virtual std::string getEventName () const = 0
Gets a user-friendly identifier for this event.
bool isAsynchronous () const
Any custom event that should not by synchronized with other events must use the specific constructor.
Event & operator= (const Event &) = delete
Event & operator= (Event &&) = default
virtual ~Event () = default

Public Functions Documentation

function InventoryEvent

inline explicit endstone::InventoryEvent::InventoryEvent (
    Inventory & inventory
) 

function getInventory

Gets the primary Inventory involved in this transaction.

inline Inventory & endstone::InventoryEvent::getInventory () const

Returns:

The primary inventory



The documentation for this class was generated from the following file include/endstone/event/inventory/inventory_event.h