Struct endstone::ColorFormat¶
ClassList > endstone > ColorFormat
All supported color and format codes.
#include <endstone/color_format.h>
Public Static Attributes¶
| Type | Name |
|---|---|
| const std::string | Aqua = [**Escape**](structendstone_1_1ColorFormat.md#variable-escape) + '[**b**](classendstone_1_1Identifier.md)'Aqua (§b). |
| const std::string | Black = [**Escape**](structendstone_1_1ColorFormat.md#variable-escape) + '0'Black (§0). |
| const std::string | Blue = [**Escape**](structendstone_1_1ColorFormat.md#variable-escape) + '9'Blue (§9). |
| const std::string | Bold = [**Escape**](structendstone_1_1ColorFormat.md#variable-escape) + '[**l**](classendstone_1_1Identifier.md)'Makes the text bold (§l). |
| const std::string | DarkAqua = [**Escape**](structendstone_1_1ColorFormat.md#variable-escape) + '3'Dark aqua (§3). |
| const std::string | DarkBlue = [**Escape**](structendstone_1_1ColorFormat.md#variable-escape) + '1'Dark blue (§1). |
| const std::string | DarkGray = [**Escape**](structendstone_1_1ColorFormat.md#variable-escape) + '8'Dark gray (§8). |
| const std::string | DarkGreen = [**Escape**](structendstone_1_1ColorFormat.md#variable-escape) + '2'Dark green (§2). |
| const std::string | DarkPurple = [**Escape**](structendstone_1_1ColorFormat.md#variable-escape) + '5'Dark purple (§5). |
| const std::string | DarkRed = [**Escape**](structendstone_1_1ColorFormat.md#variable-escape) + '4'Dark red (§4). |
| const std::string | Escape = "§"The escape character (§) that prefixes every color and format code. |
| const std::string | Gold = [**Escape**](structendstone_1_1ColorFormat.md#variable-escape) + '6'Gold (§6). |
| const std::string | Gray = [**Escape**](structendstone_1_1ColorFormat.md#variable-escape) + '7'Gray (§7). |
| const std::string | Green = [**Escape**](structendstone_1_1ColorFormat.md#variable-escape) + '[**a**](classendstone_1_1Identifier.md)'Green (§a). |
| const std::string | Italic = [**Escape**](structendstone_1_1ColorFormat.md#variable-escape) + '[**o**](classendstone_1_1Identifier.md)'Makes the text italic (§o). |
| const std::string | LightPurple = [**Escape**](structendstone_1_1ColorFormat.md#variable-escape) + '[**d**](classendstone_1_1Identifier.md)'Light purple (§d). |
| const std::string | MaterialAmethyst = [**Escape**](structendstone_1_1ColorFormat.md#variable-escape) + '[**u**](classendstone_1_1Identifier.md)'Amethyst material color (§u). |
| const std::string | MaterialCopper = [**Escape**](structendstone_1_1ColorFormat.md#variable-escape) + '[**n**](classendstone_1_1Identifier.md)'Copper material color (§n). |
| const std::string | MaterialDiamond = [**Escape**](structendstone_1_1ColorFormat.md#variable-escape) + '[**s**](classendstone_1_1Identifier.md)'Diamond material color (§s). |
| const std::string | MaterialEmerald = [**Escape**](structendstone_1_1ColorFormat.md#variable-escape) + '[**q**](classendstone_1_1Identifier.md)'Emerald material color (§q). |
| const std::string | MaterialGold = [**Escape**](structendstone_1_1ColorFormat.md#variable-escape) + '[**p**](classendstone_1_1Identifier.md)'Gold material color (§p). |
| const std::string | MaterialIron = [**Escape**](structendstone_1_1ColorFormat.md#variable-escape) + '[**i**](classendstone_1_1Identifier.md)'Iron material color (§i). |
| const std::string | MaterialLapis = [**Escape**](structendstone_1_1ColorFormat.md#variable-escape) + '[**t**](classendstone_1_1Identifier.md)'Lapis material color (§t). |
| const std::string | MaterialNetherite = [**Escape**](structendstone_1_1ColorFormat.md#variable-escape) + '[**j**](classendstone_1_1Identifier.md)'Netherite material color (§j). |
| const std::string | MaterialQuartz = [**Escape**](structendstone_1_1ColorFormat.md#variable-escape) + '[**h**](classendstone_1_1Identifier.md)'Quartz material color (§h). |
| const std::string | MaterialRedstone = [**Escape**](structendstone_1_1ColorFormat.md#variable-escape) + '[**m**](classendstone_1_1Identifier.md)'Redstone material color (§m). |
| const std::string | MaterialResin = [**Escape**](structendstone_1_1ColorFormat.md#variable-escape) + '[**v**](classendstone_1_1Identifier.md)'Resin material color (§v). |
| const std::string | MinecoinGold = [**Escape**](structendstone_1_1ColorFormat.md#variable-escape) + '[**g**](classendstone_1_1Identifier.md)'Minecoin gold (§g). |
| const std::string | Obfuscated = [**Escape**](structendstone_1_1ColorFormat.md#variable-escape) + '[**k**](classendstone_1_1Identifier.md)'Makes the text obfuscated, randomly cycling through characters (§k). |
| const std::string | Red = [**Escape**](structendstone_1_1ColorFormat.md#variable-escape) + '[**c**](classendstone_1_1Identifier.md)'Red (§c). |
| const std::string | Reset = [**Escape**](structendstone_1_1ColorFormat.md#variable-escape) + '[**r**](classendstone_1_1Identifier.md)'Resets all colors and formatting codes (§r). |
| const std::string | White = [**Escape**](structendstone_1_1ColorFormat.md#variable-escape) + '[**f**](classendstone_1_1Identifier.md)'White (§f). |
| const std::string | Yellow = [**Escape**](structendstone_1_1ColorFormat.md#variable-escape) + '[**e**](classendstone_1_1Identifier.md)'Yellow (§e). |
Public Static Attributes Documentation¶
variable Aqua¶
Aqua (§b).
variable Black¶
Black (§0).
variable Blue¶
Blue (§9).
variable Bold¶
Makes the text bold (§l).
variable DarkAqua¶
Dark aqua (§3).
variable DarkBlue¶
Dark blue (§1).
variable DarkGray¶
Dark gray (§8).
variable DarkGreen¶
Dark green (§2).
variable DarkPurple¶
Dark purple (§5).
variable DarkRed¶
Dark red (§4).
variable Escape¶
The escape character (§) that prefixes every color and format code.
variable Gold¶
Gold (§6).
variable Gray¶
Gray (§7).
variable Green¶
Green (§a).
variable Italic¶
Makes the text italic (§o).
variable LightPurple¶
Light purple (§d).
variable MaterialAmethyst¶
Amethyst material color (§u).
variable MaterialCopper¶
Copper material color (§n).
variable MaterialDiamond¶
Diamond material color (§s).
variable MaterialEmerald¶
Emerald material color (§q).
variable MaterialGold¶
Gold material color (§p).
variable MaterialIron¶
Iron material color (§i).
variable MaterialLapis¶
Lapis material color (§t).
variable MaterialNetherite¶
Netherite material color (§j).
variable MaterialQuartz¶
Quartz material color (§h).
variable MaterialRedstone¶
Redstone material color (§m).
variable MaterialResin¶
Resin material color (§v).
variable MinecoinGold¶
Minecoin gold (§g).
variable Obfuscated¶
Makes the text obfuscated, randomly cycling through characters (§k).
variable Red¶
Red (§c).
variable Reset¶
Resets all colors and formatting codes (§r).
variable White¶
White (§f).
variable Yellow¶
Yellow (§e).
The documentation for this class was generated from the following file include/endstone/color_format.h