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Class endstone::ServerLoadEvent

ClassList > endstone > ServerLoadEvent

Called when either the server startup or reload has completed.

  • #include <endstone/event/server/server_load_event.h>

Inherits the following classes: endstone::ServerEvent

Public Types

Type Name
enum LoadType
Represents the context in which the server was loaded.

Public Functions

Type Name
ENDSTONE_EVENT (ServerLoadEvent)
ServerLoadEvent (LoadType type)
LoadType getType () const
Gets the context in which the server was loaded.

Public Functions inherited from endstone::ServerEvent

See endstone::ServerEvent

Type Name
Event (bool async=false)
Event (const Event &) = delete
Event (Event &&) = default

Public Functions inherited from endstone::Event

See endstone::Event

Type Name
Event (bool async=false)
Event (const Event &) = delete
Event (Event &&) = default
virtual std::string getEventName () const = 0
Gets a user-friendly identifier for this event.
bool isAsynchronous () const
Any custom event that should not by synchronized with other events must use the specific constructor.
Event & operator= (const Event &) = delete
Event & operator= (Event &&) = default
virtual ~Event () = default

Public Types Documentation

enum LoadType

Represents the context in which the server was loaded.

enum endstone::ServerLoadEvent::LoadType {
    Startup,
    Reload
};


Public Functions Documentation

function ENDSTONE_EVENT

endstone::ServerLoadEvent::ENDSTONE_EVENT (
    ServerLoadEvent
) 

function ServerLoadEvent

inline explicit endstone::ServerLoadEvent::ServerLoadEvent (
    LoadType type
) 

function getType

Gets the context in which the server was loaded.

inline LoadType endstone::ServerLoadEvent::getType () const

Returns:

the load type for this event



The documentation for this class was generated from the following file include/endstone/event/server/server_load_event.h