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Class endstone::PlayerPickupArrowEvent

ClassList > endstone > PlayerPickupArrowEvent

Represents an event that is called when a player picks up an arrow from the ground.

  • #include <endstone/event/player/player_pickup_arrow_event.h>

Inherits the following classes: endstone::Cancellable

Public Functions

Type Name
ENDSTONE_EVENT (PlayerPickupArrowEvent)
PlayerPickupArrowEvent (const NotNull< Player > & player, const NotNull< Actor > & arrow)
const NotNull< Actor > & getArrow () const
Gets the arrow picked up by the player.

Public Functions inherited from endstone::Cancellable

See endstone::Cancellable

Type Name
virtual void cancel ()
Cancel this event.
virtual bool isCancelled () override const
Gets the cancellation state of this event.
virtual void setCancelled (bool cancel) override
Sets the cancellation state of this event.

Public Functions inherited from endstone::ICancellable

See endstone::ICancellable

Type Name
virtual void cancel () = 0
Cancels this event.
virtual bool isCancelled () const = 0
Gets the cancellation state of this event.
virtual void setCancelled (bool cancel) = 0
Sets the cancellation state of this event.
virtual ~ICancellable () = default

Public Functions Documentation

function ENDSTONE_EVENT

endstone::PlayerPickupArrowEvent::ENDSTONE_EVENT (
    PlayerPickupArrowEvent
) 

function PlayerPickupArrowEvent

inline endstone::PlayerPickupArrowEvent::PlayerPickupArrowEvent (
    const  NotNull < Player > & player,
    const  NotNull < Actor > & arrow
) 

function getArrow

Gets the arrow picked up by the player.

inline const  NotNull < Actor > & endstone::PlayerPickupArrowEvent::getArrow () const

Returns:

the arrow picked up by the player



The documentation for this class was generated from the following file include/endstone/event/player/player_pickup_arrow_event.h