Class endstone::PlayerPickupArrowEvent¶
ClassList > endstone > PlayerPickupArrowEvent
Represents an event that is called when a player picks up an arrow from the ground.
#include <endstone/event/player/player_pickup_arrow_event.h>
Inherits the following classes: endstone::Cancellable
Public Functions¶
| Type | Name |
|---|---|
| ENDSTONE_EVENT (PlayerPickupArrowEvent) |
|
| PlayerPickupArrowEvent (const NotNull< Player > & player, const NotNull< Actor > & arrow) |
|
| const NotNull< Actor > & | getArrow () const Gets the arrow picked up by the player. |
Public Functions inherited from endstone::Cancellable¶
| Type | Name |
|---|---|
| virtual void | cancel () Cancel this event. |
| virtual bool | isCancelled () override const Gets the cancellation state of this event. |
| virtual void | setCancelled (bool cancel) override Sets the cancellation state of this event. |
Public Functions inherited from endstone::ICancellable¶
| Type | Name |
|---|---|
| virtual void | cancel () = 0 Cancels this event. |
| virtual bool | isCancelled () const = 0 Gets the cancellation state of this event. |
| virtual void | setCancelled (bool cancel) = 0 Sets the cancellation state of this event. |
| virtual | ~ICancellable () = default |
Public Functions Documentation¶
function ENDSTONE_EVENT¶
function PlayerPickupArrowEvent¶
inline endstone::PlayerPickupArrowEvent::PlayerPickupArrowEvent (
const NotNull < Player > & player,
const NotNull < Actor > & arrow
)
function getArrow¶
Gets the arrow picked up by the player.
Returns:
the arrow picked up by the player
The documentation for this class was generated from the following file include/endstone/event/player/player_pickup_arrow_event.h