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Class endstone::PlayerGameModeChangeEvent

ClassList > endstone > PlayerGameModeChangeEvent

Called when the GameMode of the player is changed.

  • #include <endstone/event/player/player_game_mode_change_event.h>

Inherits the following classes: endstone::Cancellable

Public Functions

Type Name
ENDSTONE_EVENT (PlayerGameModeChangeEvent)
PlayerGameModeChangeEvent (Player & player, GameMode new_game_mode)
GameMode getNewGameMode () const
Gets the GameMode the player is switched to.
~PlayerGameModeChangeEvent () override

Public Functions inherited from endstone::Cancellable

See endstone::Cancellable

Type Name
virtual void cancel ()
Cancel this event.
virtual bool isCancelled () override const
Gets the cancellation state of this event.
virtual void setCancelled (bool cancel) override
Sets the cancellation state of this event.

Public Functions inherited from endstone::ICancellable

See endstone::ICancellable

Type Name
virtual void cancel () = 0
Cancels this event.
virtual bool isCancelled () const = 0
Gets the cancellation state of this event.
virtual void setCancelled (bool cancel) = 0
Sets the cancellation state of this event.
virtual ~ICancellable () = default

Public Functions Documentation

function ENDSTONE_EVENT

endstone::PlayerGameModeChangeEvent::ENDSTONE_EVENT (
    PlayerGameModeChangeEvent
) 

function PlayerGameModeChangeEvent

inline explicit endstone::PlayerGameModeChangeEvent::PlayerGameModeChangeEvent (
    Player & player,
    GameMode new_game_mode
) 

function getNewGameMode

Gets the GameMode the player is switched to.

inline GameMode endstone::PlayerGameModeChangeEvent::getNewGameMode () const

Returns:

player's new GameMode


function ~PlayerGameModeChangeEvent

endstone::PlayerGameModeChangeEvent::~PlayerGameModeChangeEvent () override


The documentation for this class was generated from the following file include/endstone/event/player/player_game_mode_change_event.h