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Class endstone::PlayerBucketFillEvent

ClassList > endstone > PlayerBucketFillEvent

Called when a player fills a bucket.

  • #include <endstone/event/player/player_bucket_fill_event.h>

Inherits the following classes: endstone::PlayerBucketEvent

Public Functions

Type Name
ENDSTONE_EVENT (PlayerBucketFillEvent)
PlayerBucketEvent (const NotNull< Player > & player, const Nullable< Block > & block, const NotNull< Block > & block_clicked, BlockFace block_face, const ItemType & bucket, std::optional< ItemStack > item_stack, EquipmentSlot hand)

Public Functions inherited from endstone::PlayerBucketEvent

See endstone::PlayerBucketEvent

Type Name
PlayerBucketEvent (const NotNull< Player > & player, const Nullable< Block > & block, const NotNull< Block > & block_clicked, BlockFace block_face, const ItemType & bucket, std::optional< ItemStack > item_stack, EquipmentSlot hand)
const Nullable< Block > & getBlock () const
Gets the block involved in this event.
const NotNull< Block > & getBlockClicked () const
Gets the block clicked by the player.
BlockFace getBlockFace () const
Gets the face on the clicked block.
const ItemType & getBucket () const
Gets the bucket used in this event.
EquipmentSlot getHand () const
Gets the hand used in this event.
const std::optional< ItemStack > & getItemStack () const
Gets the resulting item in the player's hand.
void setItemStack (std::optional< ItemStack > item_stack)
Sets the resulting item in the player's hand.
~PlayerBucketEvent () override

Public Functions inherited from endstone::Cancellable

See endstone::Cancellable

Type Name
virtual void cancel ()
Cancel this event.
virtual bool isCancelled () override const
Gets the cancellation state of this event.
virtual void setCancelled (bool cancel) override
Sets the cancellation state of this event.

Public Functions inherited from endstone::ICancellable

See endstone::ICancellable

Type Name
virtual void cancel () = 0
Cancels this event.
virtual bool isCancelled () const = 0
Gets the cancellation state of this event.
virtual void setCancelled (bool cancel) = 0
Sets the cancellation state of this event.
virtual ~ICancellable () = default

Public Functions Documentation

function ENDSTONE_EVENT

endstone::PlayerBucketFillEvent::ENDSTONE_EVENT (
    PlayerBucketFillEvent
) 

function PlayerBucketEvent

inline endstone::PlayerBucketFillEvent::PlayerBucketEvent (
    const  NotNull < Player > & player,
    const  Nullable < Block > & block,
    const  NotNull < Block > & block_clicked,
    BlockFace block_face,
    const  ItemType & bucket,
    std::optional< ItemStack > item_stack,
    EquipmentSlot hand
) 


The documentation for this class was generated from the following file include/endstone/event/player/player_bucket_fill_event.h