Class endstone::InventoryInteractEvent¶
ClassList > endstone > InventoryInteractEvent
An abstract base class for events that describe an interaction between a Player and the contents of anInventory .
#include <endstone/event/inventory/inventory_interact_event.h>
Inherits the following classes: endstone::Cancellable
Public Functions¶
| Type | Name |
|---|---|
| InventoryInteractEvent (Inventory & inventory, const NotNull< Player > & who_clicked) |
|
| const NotNull< Player > & | getWhoClicked () const Gets the player who performed the click. |
Public Functions inherited from endstone::Cancellable¶
| Type | Name |
|---|---|
| virtual void | cancel () Cancel this event. |
| virtual bool | isCancelled () override const Gets the cancellation state of this event. |
| virtual void | setCancelled (bool cancel) override Sets the cancellation state of this event. |
Public Functions inherited from endstone::ICancellable¶
| Type | Name |
|---|---|
| virtual void | cancel () = 0 Cancels this event. |
| virtual bool | isCancelled () const = 0 Gets the cancellation state of this event. |
| virtual void | setCancelled (bool cancel) = 0 Sets the cancellation state of this event. |
| virtual | ~ICancellable () = default |
Public Functions Documentation¶
function InventoryInteractEvent¶
inline endstone::InventoryInteractEvent::InventoryInteractEvent (
Inventory & inventory,
const NotNull < Player > & who_clicked
)
function getWhoClicked¶
Gets the player who performed the click.
Returns:
The clicking player
The documentation for this class was generated from the following file include/endstone/event/inventory/inventory_interact_event.h