Class endstone::ActorPickupItemEvent¶
ClassList > endstone > ActorPickupItemEvent
Called when an Actor picks an item up from the ground.More...
#include <endstone/event/actor/actor_pickup_item_event.h>
Inherits the following classes: endstone::Cancellable
Public Functions¶
| Type | Name |
|---|---|
| ActorPickupItemEvent (const NotNull< Actor > & actor, const NotNull< Item > & item, int amount) |
|
| ENDSTONE_EVENT (ActorPickupItemEvent) |
|
| int | getAmount () const Gets the number of items that will be picked up from the stack. |
| const NotNull< Item > & | getItem () const Gets the Item picked up by the actor. |
Public Functions inherited from endstone::Cancellable¶
| Type | Name |
|---|---|
| virtual void | cancel () Cancel this event. |
| virtual bool | isCancelled () override const Gets the cancellation state of this event. |
| virtual void | setCancelled (bool cancel) override Sets the cancellation state of this event. |
Public Functions inherited from endstone::ICancellable¶
| Type | Name |
|---|---|
| virtual void | cancel () = 0 Cancels this event. |
| virtual bool | isCancelled () const = 0 Gets the cancellation state of this event. |
| virtual void | setCancelled (bool cancel) = 0 Sets the cancellation state of this event. |
| virtual | ~ICancellable () = default |
Detailed Description¶
This is not called for players; see PlayerPickupItemEvent instead.
Public Functions Documentation¶
function ActorPickupItemEvent¶
inline explicit endstone::ActorPickupItemEvent::ActorPickupItemEvent (
const NotNull < Actor > & actor,
const NotNull < Item > & item,
int amount
)
function ENDSTONE_EVENT¶
function getAmount¶
Gets the number of items that will be picked up from the stack.
Returns:
the amount picked up
function getItem¶
Gets the Item picked up by the actor.
Returns:
the item
The documentation for this class was generated from the following file include/endstone/event/actor/actor_pickup_item_event.h