File player_move_event.h¶
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// Copyright (c) 2024, The Endstone Project. (https://endstone.dev) All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#pragma once
#include "endstone/event/cancellable.h"
#include "endstone/event/player/player_event.h"
#include "endstone/level/location.h"
namespace endstone {
class PlayerMoveEvent : public Cancellable<PlayerEvent> {
public:
ENDSTONE_EVENT(PlayerMoveEvent);
explicit PlayerMoveEvent(Player &player, Location from, Location to) : Cancellable(player), from_(from), to_(to) {}
[[nodiscard]] const Location &getFrom() const
{
return from_;
}
Result<void> setFrom(const Location &from)
{
ENDSTONE_CHECKF(from.getDimension() != nullptr, "Cannot set a location with no associated dimension!")
from_ = from;
return {};
}
[[nodiscard]] const Location &getTo() const
{
return to_;
}
Result<void> setTo(const Location &to)
{
ENDSTONE_CHECKF(to.getDimension() != nullptr, "Cannot set a location with no associated dimension!")
to_ = to;
return {};
}
Location from_;
Location to_;
};
} // namespace endstone