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// Copyright (c) 2024, The Endstone Project. (https://endstone.dev) All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
//     http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.

#pragma once

#include "endstone/map/map_canvas.h"

namespace endstone {

class MapView;
class Player;

namespace core {
class EndstoneMapView;
}

class MapRenderer {
public:
    explicit MapRenderer(const bool is_contextual = false) : is_contextual_(is_contextual) {}

    virtual ~MapRenderer() = default;

private:
    friend class core::EndstoneMapView;
    [[nodiscard]] virtual bool isEndstoneMapRenderer() const
    {
        return false;
    }

public:
    [[nodiscard]] bool isContextual() const
    {
        return is_contextual_;
    }

    virtual void initialize(MapView &map) {}

    virtual void render(MapView &map, MapCanvas &canvas, Player &player) = 0;

private:
    bool is_contextual_;
};

}  // namespace endstone