Level
    Classes:
| Name | Description | 
|---|---|
| Chunk | Represents a chunk of blocks. | 
| Dimension | Represents a dimension within a Level. | 
| Level |  | 
| Location | Represents a 3-dimensional location in a dimension within a level. | 
| Position | Represents a 3-dimensional position in a dimension within a level. | 
    
    Represents a dimension within a Level.
Classes:
| Name | Description | 
|---|---|
| Type | Represents various dimension types. | 
Methods:
| Name | Description | 
|---|---|
| get_block_at |  | 
Attributes:
| Name | Type | Description | 
|---|---|---|
| CUSTOM | Type |  | 
| NETHER | Type |  | 
| OVERWORLD | Type |  | 
| THE_END | Type |  | 
| level | Level | Gets the level to which this dimension belongs | 
| loaded_chunks | list[Chunk] | Gets a list of all loaded Chunks | 
| name | str | Gets the name of this dimension | 
| type | Type | Gets the type of this dimension | 
    Methods:
| Name | Description | 
|---|---|
| get_dimension | Gets the dimension with the given name. | 
Attributes:
| Name | Type | Description | 
|---|---|---|
| actors | list[Actor] | Get a list of all actors in this level | 
| dimensions | list[Dimension] | Gets a list of all dimensions within this level. | 
| name | str | Gets the unique name of this level | 
| time | int | Gets and sets the relative in-game time on the server | 
Location(
    dimension: Dimension,
    x: float,
    y: float,
    z: float,
    pitch: float = 0.0,
    yaw: float = 0.0,
)
    
              Bases: Vector
Represents a 3-dimensional position in a dimension within a level.
Attributes:
| Name | Type | Description | 
|---|---|---|
| block_x | int | Gets the floored value of the X component, indicating the block that this location is contained with. | 
| block_y | int | Gets the floored value of the Y component, indicating the block that this location is contained with. | 
| block_z | int | Gets the floored value of the Z component, indicating the block that this location is contained with. | 
| dimension | Dimension | The Dimension that contains this position | 
property
  
¶
block_x: int
Gets the floored value of the X component, indicating the block that this location is contained with.
property
  
¶
block_y: int
Gets the floored value of the Y component, indicating the block that this location is contained with.