Class endstone::PlayerCommandEvent¶
ClassList > endstone > PlayerCommandEvent
Called whenever a player runs a command.
#include <endstone/event/player/player_command_event.h>
Inherits the following classes: endstone::PlayerEvent
Public Static Attributes¶
| Type | Name |
|---|---|
| const std::string | NAME = = "PlayerCommandEvent" |
Public Functions¶
| Type | Name |
|---|---|
| PlayerCommandEvent (Player & player, std::string command) |
|
| std::string | getCommand () const |
| virtual std::string | getEventName () override const |
| virtual bool | isCancellable () override const |
| void | setCommand (std::string command) |
| ~PlayerCommandEvent () override |
Public Functions inherited from endstone::PlayerEvent¶
| Type | Name |
|---|---|
| PlayerEvent (Player & player) |
|
| Player & | getPlayer () const |
| ~PlayerEvent () override |
Public Functions inherited from endstone::Event¶
See endstone::Event
| Type | Name |
|---|---|
| Event (bool async=false) |
|
| Event (const Event &) = delete |
|
| virtual std::string | getEventName () const = 0 |
| bool | isAsynchronous () const |
| virtual bool | isCancellable () const = 0 |
| bool | isCancelled () const |
| Event & | operator= (const Event &) = delete |
| void | setCancelled (bool cancel) |
| virtual | ~Event () = default |
Public Static Attributes Documentation¶
variable NAME¶
Public Functions Documentation¶
function PlayerCommandEvent¶
inline explicit endstone::PlayerCommandEvent::PlayerCommandEvent (
Player & player,
std::string command
)
function getCommand¶
Gets the command that the player is attempting to send.
Returns:
Command the player is attempting to send
function getEventName¶
Gets a user-friendly identifier for this event.
Returns:
name of this event
Implements endstone::Event::getEventName
function isCancellable¶
Whether the event can be cancelled by a plugin or the server.
Returns:
true if this event can be cancelled
Implements endstone::Event::isCancellable
function setCommand¶
Sets the command that the player will send.
Parameters:
commandNew command that the player will send
function ~PlayerCommandEvent¶
The documentation for this class was generated from the following file include/endstone/event/player/player_command_event.h