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Miscellaneous

endstone.ColorFormat

All supported color and format codes.

Attributes:

Name Type Description
AQUA str
BLACK str
BLUE str
BOLD str
DARK_AQUA str
DARK_BLUE str
DARK_GRAY str
DARK_GREEN str
DARK_PURPLE str
DARK_RED str
GOLD str
GRAY str
GREEN str
ITALIC str
LIGHT_PURPLE str
MATERIAL_AMETHYST str
MATERIAL_COPPER str
MATERIAL_DIAMOND str
MATERIAL_EMERALD str
MATERIAL_GOLD str
MATERIAL_IRON str
MATERIAL_LAPIS str
MATERIAL_NETHERITE str
MATERIAL_QUARTZ str
MATERIAL_REDSTONE str
MINECOIN_GOLD str
OBFUSCATED str
RED str
RESET str
WHITE str
YELLOW str

AQUA class-attribute

AQUA: str = '§b'

BLACK class-attribute

BLACK: str = '§0'

BLUE class-attribute

BLUE: str = '§9'

BOLD class-attribute

BOLD: str = '§l'

DARK_AQUA class-attribute

DARK_AQUA: str = '§3'

DARK_BLUE class-attribute

DARK_BLUE: str = '§1'

DARK_GRAY class-attribute

DARK_GRAY: str = '§8'

DARK_GREEN class-attribute

DARK_GREEN: str = '§2'

DARK_PURPLE class-attribute

DARK_PURPLE: str = '§5'

DARK_RED class-attribute

DARK_RED: str = '§4'

GOLD class-attribute

GOLD: str = '§6'

GRAY class-attribute

GRAY: str = '§7'

GREEN class-attribute

GREEN: str = '§a'

ITALIC class-attribute

ITALIC: str = '§o'

LIGHT_PURPLE class-attribute

LIGHT_PURPLE: str = '§d'

MATERIAL_AMETHYST class-attribute

MATERIAL_AMETHYST: str = '§u'

MATERIAL_COPPER class-attribute

MATERIAL_COPPER: str = '§n'

MATERIAL_DIAMOND class-attribute

MATERIAL_DIAMOND: str = '§s'

MATERIAL_EMERALD class-attribute

MATERIAL_EMERALD: str = '§q'

MATERIAL_GOLD class-attribute

MATERIAL_GOLD: str = '§p'

MATERIAL_IRON class-attribute

MATERIAL_IRON: str = '§i'

MATERIAL_LAPIS class-attribute

MATERIAL_LAPIS: str = '§t'

MATERIAL_NETHERITE class-attribute

MATERIAL_NETHERITE: str = '§j'

MATERIAL_QUARTZ class-attribute

MATERIAL_QUARTZ: str = '§h'

MATERIAL_REDSTONE class-attribute

MATERIAL_REDSTONE: str = '§m'

MINECOIN_GOLD class-attribute

MINECOIN_GOLD: str = '§g'

OBFUSCATED class-attribute

OBFUSCATED: str = '§k'

RED class-attribute

RED: str = '§c'

RESET class-attribute

RESET: str = '§r'

WHITE class-attribute

WHITE: str = '§f'

YELLOW class-attribute

YELLOW: str = '§e'

endstone.GameMode

GameMode(value: int)

Represents the various type of game modes that Players may have.

Attributes:

Name Type Description
ADVENTURE GameMode
CREATIVE GameMode
SPECTATOR GameMode
SURVIVAL GameMode
name str
value int

ADVENTURE class-attribute

ADVENTURE: GameMode

CREATIVE class-attribute

CREATIVE: GameMode

SPECTATOR class-attribute

SPECTATOR: GameMode

SURVIVAL class-attribute

SURVIVAL: GameMode

name property

name: str

value property

value: int

endstone.Logger

Logger class which can format and output varies levels of logs.

Classes:

Name Description
Level

Specifies the log level.

Methods:

Name Description
critical

Log a message at the CRITICAL level.

debug

Log a message at the DEBUG level.

error

Log a message at the ERROR level.

info

Log a message at the INFO level.

is_enabled_for

Check if the Logger instance is enabled for the given log Level.

set_level

Set the logging level for this Logger instance.

trace

Log a message at the TRACE level.

warning

Log a message at the WARNING level.

Attributes:

Name Type Description
CRITICAL Level
DEBUG Level
ERROR Level
INFO Level
TRACE Level
WARNING Level
name str

Get the name of this Logger instance.

CRITICAL class-attribute

CRITICAL: Level

DEBUG class-attribute

DEBUG: Level

ERROR class-attribute

ERROR: Level

INFO class-attribute

INFO: Level

TRACE class-attribute

TRACE: Level

WARNING class-attribute

WARNING: Level

name property

name: str

Get the name of this Logger instance.

Level

Level(value: int)

Specifies the log level.

Attributes:

Name Type Description
CRITICAL Level
DEBUG Level
ERROR Level
INFO Level
TRACE Level
WARNING Level
name str
value int

CRITICAL class-attribute

CRITICAL: Level

DEBUG class-attribute

DEBUG: Level

ERROR class-attribute

ERROR: Level

INFO class-attribute

INFO: Level

TRACE class-attribute

TRACE: Level

WARNING class-attribute

WARNING: Level

name property

name: str

value property

value: int

critical

critical(message: str) -> None

Log a message at the CRITICAL level.

debug

debug(message: str) -> None

Log a message at the DEBUG level.

error

error(message: str) -> None

Log a message at the ERROR level.

info

info(message: str) -> None

Log a message at the INFO level.

is_enabled_for

is_enabled_for(level: Level) -> bool

Check if the Logger instance is enabled for the given log Level.

set_level

set_level(level: Level) -> None

Set the logging level for this Logger instance.

trace

trace(message: str) -> None

Log a message at the TRACE level.

warning

warning(message: str) -> None

Log a message at the WARNING level.

endstone.Skin

Skin(
    skin_id: str,
    skin_data: ndarray[uint8],
    cape_id: str | None = None,
    cape_data: ndarray[uint8] | None = None,
)

Attributes:

Name Type Description
cape_data ndarray[uint8] | None

Get the Cape data.

cape_id str | None

Get the Cape ID.

skin_data ndarray[uint8]

Get the Skin data.

skin_id str

Get the Skin ID.

cape_data property

cape_data: ndarray[uint8] | None

Get the Cape data.

cape_id property

cape_id: str | None

Get the Cape ID.

skin_data property

skin_data: ndarray[uint8]

Get the Skin data.

skin_id property

skin_id: str

Get the Skin ID.

endstone.util

Classes:

Name Description
SocketAddress

Represents an IP Socket Address (hostname + port number).

Vector

Represents a 3-dimensional vector.

SocketAddress

SocketAddress()

Represents an IP Socket Address (hostname + port number).

Attributes:

Name Type Description
hostname str

Gets the hostname.

port int

Gets the port number.

hostname property

hostname: str

Gets the hostname.

port property

port: int

Gets the port number.

Vector

Vector()

Represents a 3-dimensional vector.

Methods:

Name Description
distance

The distance between this Vector and another

distance_squared

The squared distance between this Vector and another

Attributes:

Name Type Description
length float

The magnitude of the Vector

length_squared float

The squared magnitude of the Vector

x float

The X component of the vector

y float

The Y component of the vector

z float

The Z component of the vector

length property

length: float

The magnitude of the Vector

length_squared property

length_squared: float

The squared magnitude of the Vector

x property writable

x: float

The X component of the vector

y property writable

y: float

The Y component of the vector

z property writable

z: float

The Z component of the vector

distance

distance(other: Vector) -> float

The distance between this Vector and another

distance_squared

distance_squared(other: Vector) -> float

The squared distance between this Vector and another