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// Copyright (c) 2024, The Endstone Project. (https://endstone.dev) All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#pragma once
#include <string>
#include <utility>
#include "endstone/event/event.h"
#include "endstone/event/server/server_event.h"
#include "endstone/game_mode.h"
namespace endstone {
class ServerListPingEvent : public ServerEvent {
public:
ServerListPingEvent(std::string remote_host, int remote_port, std::string ping_response)
: ServerEvent(true), ping_response_(std::move(ping_response)), remote_host_(std::move(remote_host)),
remote_port_(remote_port)
{
}
[[nodiscard]] std::string getRemoteHost() const
{
return remote_host_;
}
[[nodiscard]] int getRemotePort() const
{
return remote_port_;
}
[[nodiscard]] std::string getServerGuid() const
{
return server_guid_;
}
[[nodiscard]] int getLocalPort() const
{
return local_port_;
}
[[nodiscard]] int getLocalPortV6() const
{
return local_port_v6_;
}
[[nodiscard]] std::string getMotd() const
{
return motd_;
}
void setMotd(std::string motd)
{
motd_ = std::move(motd);
}
[[nodiscard]] int getNetworkProtocolVersion() const
{
return network_protocol_version_;
}
[[nodiscard]] std::string getMinecraftVersionNetwork() const
{
return minecraft_version_network_;
}
void setMinecraftVersionNetwork(std::string minecraft_version_network)
{
minecraft_version_network_ = std::move(minecraft_version_network);
}
[[nodiscard]] int getNumPlayers() const
{
return num_players_;
}
void setNumPlayers(int num_players)
{
num_players_ = num_players;
}
[[nodiscard]] int getMaxPlayers() const
{
return max_players_;
}
void setMaxPlayers(int max_players)
{
max_players_ = max_players;
}
[[nodiscard]] std::string getLevelName() const
{
return level_name_;
}
void setLevelName(std::string level_name)
{
level_name_ = std::move(level_name);
}
[[nodiscard]] GameMode getGameMode() const
{
return game_mode_;
}
void setGameMode(GameMode game_mode)
{
game_mode_ = game_mode;
}
inline static const std::string NAME = "ServerListPingEvent";
[[nodiscard]] std::string getEventName() const override
{
return NAME;
}
[[nodiscard]] bool isCancellable() const override
{
return false;
}
bool deserialize();
std::string serialize();
private:
std::string ping_response_;
std::string remote_host_;
int remote_port_;
std::string motd_;
int network_protocol_version_;
std::string minecraft_version_network_;
int num_players_;
int max_players_;
std::string server_guid_;
std::string level_name_;
GameMode game_mode_;
int local_port_;
int local_port_v6_;
};
} // namespace endstone