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// Copyright (c) 2024, The Endstone Project. (https://endstone.dev) All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#pragma once
#include <string>
#include "endstone/command/command_sender.h"
#include "endstone/event/event.h"
#include "endstone/event/handler_list.h"
#include "endstone/event/server/server_event.h"
namespace endstone {
class ServerCommandEvent : public ServerEvent {
public:
ServerCommandEvent(CommandSender &sender, std::string command) : sender_(sender), command_(std::move(command)) {}
inline static const std::string NAME = "ServerCommandEvent";
[[nodiscard]] std::string getEventName() const override
{
return NAME;
}
[[nodiscard]] bool isCancellable() const override
{
return true;
}
[[nodiscard]] std::string getCommand() const
{
return command_;
}
void setCommand(std::string message)
{
command_ = std::move(message);
}
[[nodiscard]] CommandSender &getSender() const
{
return sender_;
}
private:
CommandSender &sender_;
std::string command_;
};
} // namespace endstone