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// Copyright (c) 2024, The Endstone Project. (https://endstone.dev) All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#pragma once
#include "endstone/util/color.h"
#include "endstone/util/image.h"
namespace endstone {
class MapView;
class MapCanvas {
public:
virtual ~MapCanvas() = default;
[[nodiscard]] virtual MapView &getMapView() const = 0;
virtual void setPixelColor(int x, int y, std::optional<Color> color) = 0;
[[nodiscard]] virtual std::optional<Color> getPixelColor(int x, int y) const = 0;
[[nodiscard]] virtual Color getBasePixelColor(int x, int y) const = 0;
virtual void drawImage(int x, int y, const Image &image) = 0;
};
} // namespace endstone