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// Copyright (c) 2024, The Endstone Project. (https://endstone.dev) All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#pragma once
#include <string>
namespace endstone {
struct ColorFormat {
// Escape
inline static const std::string Escape = "ยง";
// Color code
inline static const std::string Black = Escape + '0';
inline static const std::string DarkBlue = Escape + '1';
inline static const std::string DarkGreen = Escape + '2';
inline static const std::string DarkAqua = Escape + '3';
inline static const std::string DarkRed = Escape + '4';
inline static const std::string DarkPurple = Escape + '5';
inline static const std::string Gold = Escape + '6';
inline static const std::string Gray = Escape + '7';
inline static const std::string DarkGray = Escape + '8';
inline static const std::string Blue = Escape + '9';
inline static const std::string Green = Escape + 'a';
inline static const std::string Aqua = Escape + 'b';
inline static const std::string Red = Escape + 'c';
inline static const std::string LightPurple = Escape + 'd';
inline static const std::string Yellow = Escape + 'e';
inline static const std::string White = Escape + 'f';
inline static const std::string MinecoinGold = Escape + 'g';
inline static const std::string MaterialQuartz = Escape + 'h';
inline static const std::string MaterialIron = Escape + 'i';
inline static const std::string MaterialNetherite = Escape + 'j';
inline static const std::string MaterialRedstone = Escape + 'm';
inline static const std::string MaterialCopper = Escape + 'n';
inline static const std::string MaterialGold = Escape + 'p';
inline static const std::string MaterialEmerald = Escape + 'q';
inline static const std::string MaterialDiamond = Escape + 's';
inline static const std::string MaterialLapis = Escape + 't';
inline static const std::string MaterialAmethyst = Escape + 'u';
inline static const std::string MaterialResin = Escape + 'v';
// Format code
inline static const std::string Obfuscated = Escape + 'k';
inline static const std::string Bold = Escape + 'l';
inline static const std::string Italic = Escape + 'o';
inline static const std::string Reset = Escape + 'r';
}; // namespace ColorFormat
} // namespace endstone