Class endstone::WeatherChangeEvent¶
ClassList > endstone > WeatherChangeEvent
Called when the weather (rain) state in a world is changing.
#include <endstone/event/weather/weather_change_event.h>
Inherits the following classes: endstone::Cancellable
Public Static Attributes¶
Type | Name |
---|---|
const std::string | NAME = "WeatherChangeEvent" |
Public Functions¶
Type | Name |
---|---|
WeatherChangeEvent (Level & level, const bool to) |
|
virtual std::string | getEventName () override const |
bool | toWeatherState () const |
~WeatherChangeEvent () override |
Public Functions inherited from endstone::Cancellable¶
Type | Name |
---|---|
virtual void | cancel () Cancel this event. A cancelled event will not be executed in the server, but will still pass to other plugins. |
virtual bool | isCancelled () const Gets the cancellation state of this event. A cancelled event will not be executed in the server, but will still pass to other plugins. |
virtual void | setCancelled (bool cancel) Sets the cancellation state of this event. A cancelled event will not be executed in the server, but will still pass to other plugins. |
Public Functions inherited from endstone::ICancellable¶
Type | Name |
---|---|
virtual void | cancel () = 0 |
virtual bool | isCancelled () const = 0 |
virtual void | setCancelled (bool cancel) = 0 |
virtual | ~ICancellable () = default |
Public Static Attributes Documentation¶
variable NAME¶
Public Functions Documentation¶
function WeatherChangeEvent¶
function getEventName¶
Gets a user-friendly identifier for this event.
Returns:
name of this event
Implements endstone::Event::getEventName
function toWeatherState¶
Gets the state of weather that the world is being set to
Returns:
true if the weather is being set to raining, false otherwise
function ~WeatherChangeEvent¶
The documentation for this class was generated from the following file include/endstone/event/weather/weather_change_event.h