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Class endstone::ThunderChangeEvent

ClassList > endstone > ThunderChangeEvent

Called when the thunder state in a world is changing.

  • #include <endstone/event/weather/thunder_change_event.h>

Inherits the following classes: endstone::Cancellable

Public Functions

Type Name
ENDSTONE_EVENT (ThunderChangeEvent)
ThunderChangeEvent (Level & level, bool to)
bool toThunderState () const
~ThunderChangeEvent () override

Public Functions inherited from endstone::Cancellable

See endstone::Cancellable

Type Name
virtual void cancel ()
Cancel this event. A cancelled event will not be executed in the server, but will still pass to other plugins.
virtual bool isCancelled () override const
Gets the cancellation state of this event. A cancelled event will not be executed in the server, but will still pass to other plugins.
virtual void setCancelled (bool cancel) override
Sets the cancellation state of this event. A cancelled event will not be executed in the server, but will still pass to other plugins.

Public Functions inherited from endstone::ICancellable

See endstone::ICancellable

Type Name
virtual void cancel () = 0
virtual bool isCancelled () const = 0
virtual void setCancelled (bool cancel) = 0
virtual ~ICancellable () = default

Public Functions Documentation

function ENDSTONE_EVENT

endstone::ThunderChangeEvent::ENDSTONE_EVENT (
    ThunderChangeEvent
) 

function ThunderChangeEvent

inline endstone::ThunderChangeEvent::ThunderChangeEvent (
    Level & level,
    bool to
) 

function toThunderState

inline bool endstone::ThunderChangeEvent::toThunderState () const

Gets the state of thunder that the world is being set to

Returns:

true if the weather is being set to thundering, false otherwise


function ~ThunderChangeEvent

endstone::ThunderChangeEvent::~ThunderChangeEvent () override


The documentation for this class was generated from the following file include/endstone/event/weather/thunder_change_event.h