Class endstone::PlayerSkinChangeEvent¶
ClassList > endstone > PlayerSkinChangeEvent
Called when a player changes their skin.
- #include <endstone/event/player/player_skin_change_event.h>
Inherits the following classes: endstone::Cancellable
Public Functions¶
| Type | Name | 
|---|---|
| ENDSTONE_EVENT (PlayerSkinChangeEvent) | |
| PlayerSkinChangeEvent (Player & player, Skin new_skin, std::optional< Message > message) | |
| Skin | getNewSkin () const Gets the player's new skin. | 
| std::optional< Message > | getSkinChangeMessage () const Gets the message to send to all online players for this skin change. | 
| void | setSkinChangeMessage (std::optional< Message > message) Sets the message to send to all online players for this skin change. | 
Public Functions inherited from endstone::Cancellable¶
| Type | Name | 
|---|---|
| virtual void | cancel () Cancel this event. A cancelled event will not be executed in the server, but will still pass to other plugins. | 
| virtual bool | isCancelled () override const Gets the cancellation state of this event. A cancelled event will not be executed in the server, but will still pass to other plugins. | 
| virtual void | setCancelled (bool cancel) override Sets the cancellation state of this event. A cancelled event will not be executed in the server, but will still pass to other plugins. | 
Public Functions inherited from endstone::ICancellable¶
| Type | Name | 
|---|---|
| virtual void | cancel () = 0 | 
| virtual bool | isCancelled () const = 0 | 
| virtual void | setCancelled (bool cancel) = 0 | 
| virtual | ~ICancellable () = default | 
Public Functions Documentation¶
function ENDSTONE_EVENT¶
function PlayerSkinChangeEvent¶
inline explicit endstone::PlayerSkinChangeEvent::PlayerSkinChangeEvent (
    Player & player,
    Skin new_skin,
    std::optional< Message > message
) 
function getNewSkin¶
Gets the player's new skin.
Returns:
The skin that will be applied.
function getSkinChangeMessage¶
Gets the message to send to all online players for this skin change.
Returns:
Message to appear to other players on the server.
function setSkinChangeMessage¶
Sets the message to send to all online players for this skin change.
inline void endstone::PlayerSkinChangeEvent::setSkinChangeMessage (
    std::optional< Message > message
) 
Parameters:
- messageMessage to appear to other players on the server.
The documentation for this class was generated from the following file include/endstone/event/player/player_skin_change_event.h