Skip to content

Class endstone::PlayerPickupItemEvent

ClassList > endstone > PlayerPickupItemEvent

Called when a player picks an item up from the ground.

  • #include <endstone/event/player/player_pickup_item_event.h>

Inherits the following classes: endstone::Cancellable

Public Functions

Type Name
PlayerPickupItemEvent (Player & player, const ItemStack & item)
const ItemStack & getItem ()
Gets the Item picked up by the entity.

Public Functions inherited from endstone::Cancellable

See endstone::Cancellable

Type Name
virtual void cancel ()
Cancel this event. A cancelled event will not be executed in the server, but will still pass to other plugins.
virtual bool isCancelled () const
Gets the cancellation state of this event. A cancelled event will not be executed in the server, but will still pass to other plugins.
virtual void setCancelled (bool cancel)
Sets the cancellation state of this event. A cancelled event will not be executed in the server, but will still pass to other plugins.

Public Functions inherited from endstone::ICancellable

See endstone::ICancellable

Type Name
virtual void cancel () = 0
virtual bool isCancelled () const = 0
virtual void setCancelled (bool cancel) = 0
virtual ~ICancellable () = default

Public Functions Documentation

function PlayerPickupItemEvent

inline explicit endstone::PlayerPickupItemEvent::PlayerPickupItemEvent (
    Player & player,
    const ItemStack & item
) 

function getItem

Gets the Item picked up by the entity.

inline const ItemStack & endstone::PlayerPickupItemEvent::getItem () 

Returns:

Item



The documentation for this class was generated from the following file include/endstone/event/player/player_pickup_item_event.h