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Class endstone::PlayerMoveEvent

ClassList > endstone > PlayerMoveEvent

Called when a player moves.

  • #include <endstone/event/player/player_move_event.h>

Inherits the following classes: endstone::Cancellable

Inherited by the following classes: endstone::PlayerJumpEvent, endstone::PlayerTeleportEvent

Public Attributes

Type Name
Location from_
Location to_

Public Functions

Type Name
ENDSTONE_EVENT (PlayerMoveEvent)
PlayerMoveEvent (Player & player, Location from, Location to)
const Location & getFrom () const
Gets the location this player moved from.
const Location & getTo () const
Gets the location this player moved to.
Result< void > setFrom (const Location & from)
Sets the location to mark as where the player moved from.
Result< void > setTo (const Location & to)
Sets the location that this player will move to.

Public Functions inherited from endstone::Cancellable

See endstone::Cancellable

Type Name
virtual void cancel ()
Cancel this event. A cancelled event will not be executed in the server, but will still pass to other plugins.
virtual bool isCancelled () const
Gets the cancellation state of this event. A cancelled event will not be executed in the server, but will still pass to other plugins.
virtual void setCancelled (bool cancel)
Sets the cancellation state of this event. A cancelled event will not be executed in the server, but will still pass to other plugins.

Public Functions inherited from endstone::ICancellable

See endstone::ICancellable

Type Name
virtual void cancel () = 0
virtual bool isCancelled () const = 0
virtual void setCancelled (bool cancel) = 0
virtual ~ICancellable () = default

Public Attributes Documentation

variable from_

Location endstone::PlayerMoveEvent::from_;

variable to_

Location endstone::PlayerMoveEvent::to_;

Public Functions Documentation

function ENDSTONE_EVENT

endstone::PlayerMoveEvent::ENDSTONE_EVENT (
    PlayerMoveEvent
) 

function PlayerMoveEvent

inline explicit endstone::PlayerMoveEvent::PlayerMoveEvent (
    Player & player,
    Location from,
    Location to
) 

function getFrom

Gets the location this player moved from.

inline const Location & endstone::PlayerMoveEvent::getFrom () const

Returns:

Location the player moved from


function getTo

Gets the location this player moved to.

inline const Location & endstone::PlayerMoveEvent::getTo () const

Returns:

Location the player moved to


function setFrom

Sets the location to mark as where the player moved from.

inline Result< void > endstone::PlayerMoveEvent::setFrom (
    const Location & from
) 

Parameters:

  • from New location to mark as the players previous location

function setTo

Sets the location that this player will move to.

inline Result< void > endstone::PlayerMoveEvent::setTo (
    const Location & to
) 

Parameters:

  • to New Location this player will move to


The documentation for this class was generated from the following file include/endstone/event/player/player_move_event.h