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Class endstone::PlayerJoinEvent

ClassList > endstone > PlayerJoinEvent

Called when a player joins a server.

  • #include <endstone/event/player/player_join_event.h>

Inherits the following classes: endstone::PlayerEvent

Public Static Attributes

Type Name
const std::string NAME = = "PlayerJoinEvent"

Public Functions

Type Name
PlayerJoinEvent (Player & player, std::string join_message)
virtual std::string getEventName () override const
std::string getJoinMessage () const
Gets the join message to send to all online players.
virtual bool isCancellable () override const
void setJoinMessage (std::string message)
Sets the join message to send to all online players.
~PlayerJoinEvent () override

Public Functions inherited from endstone::PlayerEvent

See endstone::PlayerEvent

Type Name
PlayerEvent (Player & player)
Player & getPlayer () const
~PlayerEvent () override

Public Functions inherited from endstone::Event

See endstone::Event

Type Name
Event (bool async=false)
Event (const Event &) = delete
virtual std::string getEventName () const = 0
bool isAsynchronous () const
virtual bool isCancellable () const = 0
bool isCancelled () const
Event & operator= (const Event &) = delete
void setCancelled (bool cancel)
virtual ~Event () = default

Public Static Attributes Documentation

variable NAME

const std::string endstone::PlayerJoinEvent::NAME;

Public Functions Documentation

function PlayerJoinEvent

inline explicit endstone::PlayerJoinEvent::PlayerJoinEvent (
    Player & player,
    std::string join_message
) 

function getEventName

inline virtual std::string endstone::PlayerJoinEvent::getEventName () override const

Gets a user-friendly identifier for this event.

Returns:

name of this event

Implements endstone::Event::getEventName


function getJoinMessage

Gets the join message to send to all online players.

inline std::string endstone::PlayerJoinEvent::getJoinMessage () const

Returns:

Message to appear to other players on the server.


function isCancellable

inline virtual bool endstone::PlayerJoinEvent::isCancellable () override const

Whether the event can be cancelled by a plugin or the server.

Returns:

true if this event can be cancelled

Implements endstone::Event::isCancellable


function setJoinMessage

Sets the join message to send to all online players.

inline void endstone::PlayerJoinEvent::setJoinMessage (
    std::string message
) 

Parameters:

  • message Message to appear to other players on the server.

function ~PlayerJoinEvent

endstone::PlayerJoinEvent::~PlayerJoinEvent () override


The documentation for this class was generated from the following file include/endstone/event/player/player_join_event.h