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Class endstone::PlayerGameModeChangeEvent

ClassList > endstone > PlayerGameModeChangeEvent

Called when the GameMode of the player is changed.

  • #include <endstone/event/player/player_game_mode_change_event.h>

Inherits the following classes: endstone::Cancellable

Public Functions

Type Name
ENDSTONE_EVENT (PlayerGameModeChangeEvent)
PlayerGameModeChangeEvent (Player & player, GameMode new_game_mode)
GameMode getNewGameMode () const
Gets the GameMode the player is switched to.
~PlayerGameModeChangeEvent () override

Public Functions inherited from endstone::Cancellable

See endstone::Cancellable

Type Name
virtual void cancel ()
Cancel this event. A cancelled event will not be executed in the server, but will still pass to other plugins.
virtual bool isCancelled () override const
Gets the cancellation state of this event. A cancelled event will not be executed in the server, but will still pass to other plugins.
virtual void setCancelled (bool cancel) override
Sets the cancellation state of this event. A cancelled event will not be executed in the server, but will still pass to other plugins.

Public Functions inherited from endstone::ICancellable

See endstone::ICancellable

Type Name
virtual void cancel () = 0
virtual bool isCancelled () const = 0
virtual void setCancelled (bool cancel) = 0
virtual ~ICancellable () = default

Public Functions Documentation

function ENDSTONE_EVENT

endstone::PlayerGameModeChangeEvent::ENDSTONE_EVENT (
    PlayerGameModeChangeEvent
) 

function PlayerGameModeChangeEvent

inline explicit endstone::PlayerGameModeChangeEvent::PlayerGameModeChangeEvent (
    Player & player,
    GameMode new_game_mode
) 

function getNewGameMode

Gets the GameMode the player is switched to.

inline GameMode endstone::PlayerGameModeChangeEvent::getNewGameMode () const

Returns:

player's new GameMode


function ~PlayerGameModeChangeEvent

endstone::PlayerGameModeChangeEvent::~PlayerGameModeChangeEvent () override


The documentation for this class was generated from the following file include/endstone/event/player/player_game_mode_change_event.h