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Class endstone::PlayerDropItemEvent

ClassList > endstone > PlayerDropItemEvent

Called when a player drops an item from their inventory.

  • #include <endstone/event/player/player_drop_item_event.h>

Inherits the following classes: endstone::Cancellable

Public Functions

Type Name
PlayerDropItemEvent (Player & player, const ItemStack & drop)
const ItemStack & getItem () const
Gets the ItemStack dropped by the player.

Public Functions inherited from endstone::Cancellable

See endstone::Cancellable

Type Name
virtual void cancel ()
Cancel this event. A cancelled event will not be executed in the server, but will still pass to other plugins.
virtual bool isCancelled () const
Gets the cancellation state of this event. A cancelled event will not be executed in the server, but will still pass to other plugins.
virtual void setCancelled (bool cancel)
Sets the cancellation state of this event. A cancelled event will not be executed in the server, but will still pass to other plugins.

Public Functions inherited from endstone::ICancellable

See endstone::ICancellable

Type Name
virtual void cancel () = 0
virtual bool isCancelled () const = 0
virtual void setCancelled (bool cancel) = 0
virtual ~ICancellable () = default

Public Functions Documentation

function PlayerDropItemEvent

inline explicit endstone::PlayerDropItemEvent::PlayerDropItemEvent (
    Player & player,
    const ItemStack & drop
) 

function getItem

Gets the ItemStack dropped by the player.

inline const ItemStack & endstone::PlayerDropItemEvent::getItem () const

Returns:

ItemDrop dropped by the player



The documentation for this class was generated from the following file include/endstone/event/player/player_drop_item_event.h