Class endstone::PlayerDropItemEvent¶
ClassList > endstone > PlayerDropItemEvent
Called when a player drops an item from their inventory.
#include <endstone/event/player/player_drop_item_event.h>
Inherits the following classes: endstone::Cancellable
Public Functions¶
Type | Name |
---|---|
PlayerDropItemEvent (Player & player, const ItemStack & drop) |
|
const ItemStack & | getItem () const Gets the ItemStack dropped by the player. |
Public Functions inherited from endstone::Cancellable¶
Type | Name |
---|---|
virtual void | cancel () Cancel this event. A cancelled event will not be executed in the server, but will still pass to other plugins. |
virtual bool | isCancelled () const Gets the cancellation state of this event. A cancelled event will not be executed in the server, but will still pass to other plugins. |
virtual void | setCancelled (bool cancel) Sets the cancellation state of this event. A cancelled event will not be executed in the server, but will still pass to other plugins. |
Public Functions inherited from endstone::ICancellable¶
Type | Name |
---|---|
virtual void | cancel () = 0 |
virtual bool | isCancelled () const = 0 |
virtual void | setCancelled (bool cancel) = 0 |
virtual | ~ICancellable () = default |
Public Functions Documentation¶
function PlayerDropItemEvent¶
inline explicit endstone::PlayerDropItemEvent::PlayerDropItemEvent (
Player & player,
const ItemStack & drop
)
function getItem¶
Gets the ItemStack dropped by the player.
Returns:
ItemDrop dropped by the player
The documentation for this class was generated from the following file include/endstone/event/player/player_drop_item_event.h