Class endstone::PlayerDeathEvent¶
ClassList > endstone > PlayerDeathEvent
Called when a Player dies.
#include <endstone/event/actor/player_death_event.h>
Inherits the following classes: endstone::ActorDeathEvent
Public Functions¶
| Type | Name |
|---|---|
| ENDSTONE_EVENT (PlayerDeathEvent) |
|
| PlayerDeathEvent (Player & player, std::unique_ptr< DamageSource > damage_source, std::optional< Message > death_message) |
|
| std::optional< Message > | getDeathMessage () const Get the death message that will appear to everyone on the server. |
| Player & | getPlayer () const Returns the Player involved in this event. |
| void | setDeathMessage (std::optional< Message > death_message) Set the death message that will appear to everyone on the server. |
Public Functions inherited from endstone::ActorDeathEvent¶
| Type | Name |
|---|---|
| ActorDeathEvent (Mob & actor, std::unique_ptr< DamageSource > damage_source) |
|
| ENDSTONE_EVENT (ActorDeathEvent) |
|
| DamageSource & | getDamageSource () const Gets the source of damage which caused the death. |
Public Functions inherited from endstone::ActorEvent¶
| Type | Name |
|---|---|
| ActorEvent (ActorType & actor) |
|
| ActorType & | getActor () const Returns the Actor involved in this event. |
| ~ActorEvent () override |
Public Functions inherited from endstone::Event¶
See endstone::Event
| Type | Name |
|---|---|
| Event (bool async=false) |
|
| Event (const Event &) = delete |
|
| virtual std::string | getEventName () const = 0 |
| bool | isAsynchronous () const |
| Event & | operator= (const Event &) = delete |
| virtual | ~Event () = default |
Public Functions Documentation¶
function ENDSTONE_EVENT¶
function PlayerDeathEvent¶
inline explicit endstone::PlayerDeathEvent::PlayerDeathEvent (
Player & player,
std::unique_ptr< DamageSource > damage_source,
std::optional< Message > death_message
)
function getDeathMessage¶
Get the death message that will appear to everyone on the server.
Returns:
Message to appear to other players on the server.
function getPlayer¶
Returns the Player involved in this event.
Returns:
Player which is involved in this event
function setDeathMessage¶
Set the death message that will appear to everyone on the server.
Parameters:
death_messageMessage to appear to other players on the server.
The documentation for this class was generated from the following file include/endstone/event/actor/player_death_event.h