Class endstone::PlayerChatEvent¶
ClassList > endstone > PlayerChatEvent
Called when a player sends a chat message.
#include <endstone/event/player/player_chat_event.h>
Inherits the following classes: endstone::Cancellable
Public Static Attributes¶
Type | Name |
---|---|
const std::string | NAME = "PlayerChatEvent" |
Public Functions¶
Type | Name |
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PlayerChatEvent (Player & player, std::string message) |
|
virtual std::string | getEventName () override const |
std::string | getMessage () const |
void | setMessage (std::string message) |
~PlayerChatEvent () override |
Public Functions inherited from endstone::Cancellable¶
Type | Name |
---|---|
virtual void | cancel () Cancel this event. A cancelled event will not be executed in the server, but will still pass to other plugins. |
virtual bool | isCancelled () const Gets the cancellation state of this event. A cancelled event will not be executed in the server, but will still pass to other plugins. |
virtual void | setCancelled (bool cancel) Sets the cancellation state of this event. A cancelled event will not be executed in the server, but will still pass to other plugins. |
Public Functions inherited from endstone::ICancellable¶
Type | Name |
---|---|
virtual void | cancel () = 0 |
virtual bool | isCancelled () const = 0 |
virtual void | setCancelled (bool cancel) = 0 |
virtual | ~ICancellable () = default |
Public Static Attributes Documentation¶
variable NAME¶
Public Functions Documentation¶
function PlayerChatEvent¶
function getEventName¶
Gets a user-friendly identifier for this event.
Returns:
name of this event
Implements endstone::Event::getEventName
function getMessage¶
Gets the message that the player is attempting to send.
Returns:
Message the player is attempting to send
function setMessage¶
Sets the message that the player will send.
Parameters:
message
New message that the player will send
function ~PlayerChatEvent¶
The documentation for this class was generated from the following file include/endstone/event/player/player_chat_event.h