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Class endstone::PlayerChatEvent

ClassList > endstone > PlayerChatEvent

Called when a player sends a chat message.

  • #include <endstone/event/player/player_chat_event.h>

Inherits the following classes: endstone::Cancellable

Public Static Attributes

Type Name
const std::string NAME = "PlayerChatEvent"

Public Functions

Type Name
PlayerChatEvent (Player & player, std::string message)
virtual std::string getEventName () override const
std::string getMessage () const
void setMessage (std::string message)
~PlayerChatEvent () override

Public Functions inherited from endstone::Cancellable

See endstone::Cancellable

Type Name
virtual void cancel ()
Cancel this event. A cancelled event will not be executed in the server, but will still pass to other plugins.
virtual bool isCancelled () const
Gets the cancellation state of this event. A cancelled event will not be executed in the server, but will still pass to other plugins.
virtual void setCancelled (bool cancel)
Sets the cancellation state of this event. A cancelled event will not be executed in the server, but will still pass to other plugins.

Public Functions inherited from endstone::ICancellable

See endstone::ICancellable

Type Name
virtual void cancel () = 0
virtual bool isCancelled () const = 0
virtual void setCancelled (bool cancel) = 0
virtual ~ICancellable () = default

Public Static Attributes Documentation

variable NAME

const std::string endstone::PlayerChatEvent::NAME;

Public Functions Documentation

function PlayerChatEvent

inline explicit endstone::PlayerChatEvent::PlayerChatEvent (
    Player & player,
    std::string message
) 

function getEventName

inline virtual std::string endstone::PlayerChatEvent::getEventName () override const

Gets a user-friendly identifier for this event.

Returns:

name of this event

Implements endstone::Event::getEventName


function getMessage

inline std::string endstone::PlayerChatEvent::getMessage () const

Gets the message that the player is attempting to send.

Returns:

Message the player is attempting to send


function setMessage

inline void endstone::PlayerChatEvent::setMessage (
    std::string message
) 

Sets the message that the player will send.

Parameters:

  • message New message that the player will send

function ~PlayerChatEvent

endstone::PlayerChatEvent::~PlayerChatEvent () override


The documentation for this class was generated from the following file include/endstone/event/player/player_chat_event.h