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Class endstone::PacketReceiveEvent

ClassList > endstone > PacketReceiveEvent

Called when the server receives a packet from a connected client.

  • #include <endstone/event/server/packet_receive_event.h>

Inherits the following classes: endstone::Cancellable

Public Static Attributes

Type Name
const std::string NAME = "PacketReceiveEvent"

Public Functions

Type Name
PacketReceiveEvent (Player * player, const int packet_id, std::string_view payload, SocketAddress address, const int sub_client_id)
SocketAddress getAddress () const
Gets the network address to which this packet is being sent.
virtual std::string getEventName () override const
int getPacketId () const
Gets the ID of the packet.
std::string_view getPayload () const
Gets the raw packet data excluding the header.
Player * getPlayer () const
Returns the player involved in this event.
int getSubClientId () const
Gets the SubClient ID.
void setPayload (std::string_view payload)
Sets the raw packet data excluding the header.

Public Functions inherited from endstone::Cancellable

See endstone::Cancellable

Type Name
virtual void cancel ()
Cancel this event. A cancelled event will not be executed in the server, but will still pass to other plugins.
virtual bool isCancelled () const
Gets the cancellation state of this event. A cancelled event will not be executed in the server, but will still pass to other plugins.
virtual void setCancelled (bool cancel)
Sets the cancellation state of this event. A cancelled event will not be executed in the server, but will still pass to other plugins.

Public Functions inherited from endstone::ICancellable

See endstone::ICancellable

Type Name
virtual void cancel () = 0
virtual bool isCancelled () const = 0
virtual void setCancelled (bool cancel) = 0
virtual ~ICancellable () = default

Public Static Attributes Documentation

variable NAME

const std::string endstone::PacketReceiveEvent::NAME;

Public Functions Documentation

function PacketReceiveEvent

inline endstone::PacketReceiveEvent::PacketReceiveEvent (
    Player * player,
    const int packet_id,
    std::string_view payload,
    SocketAddress address,
    const int sub_client_id
) 

function getAddress

Gets the network address to which this packet is being sent.

inline SocketAddress endstone::PacketReceiveEvent::getAddress () const

Returns:

The SocketAddress of the destination client.


function getEventName

inline virtual std::string endstone::PacketReceiveEvent::getEventName () override const

Gets a user-friendly identifier for this event.

Returns:

name of this event

Implements endstone::Event::getEventName


function getPacketId

Gets the ID of the packet.

inline int endstone::PacketReceiveEvent::getPacketId () const

Returns:

The packet ID.


function getPayload

Gets the raw packet data excluding the header.

inline std::string_view endstone::PacketReceiveEvent::getPayload () const

Returns:

The packet payload data.


function getPlayer

Returns the player involved in this event.

inline Player * endstone::PacketReceiveEvent::getPlayer () const

Note:

This may return nullptr if the packet is sent before the player completes the login process.

Returns:

Player who is involved in this event


function getSubClientId

Gets the SubClient ID.

inline int endstone::PacketReceiveEvent::getSubClientId () const

Note:

Range is 0 to 3 (0 = primary client; 1-3 = split-screen clients).

Returns:

The SubClient ID.


function setPayload

Sets the raw packet data excluding the header.

inline void endstone::PacketReceiveEvent::setPayload (
    std::string_view payload
) 

Returns:

The packet payload data.



The documentation for this class was generated from the following file include/endstone/event/server/packet_receive_event.h