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Class endstone::Mob

ClassList > endstone > Mob

Represents a mobile entity (i.e. living entity), such as a monster or player.

  • #include <endstone/actor/mob.h>

Inherits the following classes: endstone::Actor

Inherited by the following classes: endstone::Player

Public Functions

Type Name
virtual bool isGliding () const = 0
Checks to see if an actor is gliding, such as using an Elytra.

Public Functions inherited from endstone::Actor

See endstone::Actor

Type Name
virtual bool addScoreboardTag (std::string tag) const = 0
Adds a tag to this actor.
virtual Actor * asActor () override const
Gets a CommandSender asActor .
virtual Dimension & getDimension () const = 0
virtual int getHealth () const = 0
Gets the entity's health from 0 to its max possible value, where 0 is dead.
virtual std::int64_t getId () const = 0
Returns a unique id for this actor.
virtual Level & getLevel () const = 0
virtual Location getLocation () const = 0
virtual int getMaxHealth () const = 0
Gets the maximum health this entity has.
virtual std::string getNameTag () const = 0
Gets the current name tag of the actor.
virtual std::uint64_t getRuntimeId () const = 0
virtual std::string getScoreTag () const = 0
Gets the current score tag of the actor.
virtual std::vector< std::string > getScoreboardTags () const = 0
Returns a list of scoreboard tags for this actor.
virtual std::string getType () const = 0
Get the type of the actor.
virtual Vector< float > getVelocity () const = 0
virtual bool isDead () const = 0
Returns true if this actor has been marked for removal.
virtual bool isInLava () const = 0
virtual bool isInWater () const = 0
virtual bool isNameTagAlwaysVisible () const = 0
Checks if the actor's name tag is always visible.
virtual bool isNameTagVisible () const = 0
Checks if the actor's name tag is currently visible.
virtual bool isOnGround () const = 0
virtual bool removeScoreboardTag (std::string tag) const = 0
Removes a given tag from this actor.
virtual Result< void > setHealth (int health) const = 0
virtual void setNameTag (std::string name) = 0
Sets the name tag for the actor.
virtual void setNameTagAlwaysVisible (bool visible) = 0
Sets whether the actor's name tag should always be visible.
virtual void setNameTagVisible (bool visible) = 0
Sets if the actor's name tag is visible or not.
virtual void setRotation (float yaw, float pitch) = 0
virtual void setScoreTag (std::string score) = 0
Sets the score tag for the actor.
virtual void teleport (Location location) = 0
virtual void teleport (Actor & target) = 0

Public Functions inherited from endstone::CommandSender

See endstone::CommandSender

Type Name
virtual Actor * asActor () const
Gets a CommandSender asActor .
virtual CommandSender * asCommandSender () override const
Casts a Permissible asCommandSender .
virtual ConsoleCommandSender * asConsole () const
Gets a CommandSender as Console.
virtual Player * asPlayer () const
Gets a CommandSender asPlayer .
virtual std::string getName () const = 0
Gets the name of this command sender.
virtual Server & getServer () const = 0
Returns the server instance that this command is running on.
virtual void sendErrorMessage (const Message & message) const = 0
Sends this sender a error message.
void sendErrorMessage (const fmt::format_string< Args... > format, Args &&... args) const
virtual void sendMessage (const Message & message) const = 0
Sends this sender a message.
void sendMessage (const fmt::format_string< Args... > format, Args &&... args) const

Public Functions inherited from endstone::Permissible

See endstone::Permissible

Type Name
virtual Result< PermissionAttachment * > addAttachment (Plugin & plugin, const std::string & name, bool value) = 0
virtual Result< PermissionAttachment * > addAttachment (Plugin & plugin) = 0
virtual CommandSender * asCommandSender () const = 0
Casts a Permissible asCommandSender .
virtual std::unordered_set< PermissionAttachmentInfo * > getEffectivePermissions () const = 0
virtual bool hasPermission (std::string name) const = 0
virtual bool hasPermission (const Permission & perm) const = 0
virtual bool isOp () const = 0
Checks if this object is a server operator.
virtual bool isPermissionSet (std::string name) const = 0
virtual bool isPermissionSet (const Permission & perm) const = 0
virtual void recalculatePermissions () = 0
virtual Result< void > removeAttachment (PermissionAttachment & attachment) = 0
virtual void setOp (bool value) = 0
Sets the operator status of this object.
virtual ~Permissible () = default

Public Functions Documentation

function isGliding

Checks to see if an actor is gliding, such as using an Elytra.

virtual bool endstone::Mob::isGliding () const = 0

Returns:

True if this actor is gliding.



The documentation for this class was generated from the following file include/endstone/actor/mob.h