Class endstone::CrossbowMeta¶
ClassList > endstone > CrossbowMeta
Represents the meta for a crossbow that can have a charged projectile.
#include <endstone/inventory/meta/crossbow_meta.h>
Inherits the following classes: endstone::ItemMeta
Public Types inherited from endstone::ItemMeta¶
| Type | Name |
|---|---|
| enum | Type |
Public Functions¶
| Type | Name |
|---|---|
| virtual std::optional< ItemStack > | getChargedProjectile () const = 0 Returns the charged projectile, or std::nullopt if none. |
| virtual bool | hasChargedProjectile () const = 0 Returns whether the crossbow has a charged projectile. |
| virtual void | setChargedProjectile (std::optional< ItemStack > projectile) = 0 Sets the charged projectile. Pass std::nullopt to clear. |
Public Functions inherited from endstone::ItemMeta¶
| Type | Name |
|---|---|
| virtual bool | addEnchant (EnchantmentId id, int level, bool force) = 0 Adds the specified enchantment to this item meta. |
| T * | as () |
| const T * | as () const |
| virtual std::unique_ptr< ItemMeta > | clone () const = 0 Creates a clone of the current metadata. |
| virtual int | getDamage () const = 0 Gets the damage. |
| virtual std::string | getDisplayName () const = 0 Gets the display name that is set. |
| virtual int | getEnchantLevel (EnchantmentId id) const = 0 Checks for the level of the specified enchantment. |
| virtual std::unordered_map< const Enchantment *, int > | getEnchants () const = 0 Returns a copy the enchantments in this ItemMeta . |
| virtual const core::ItemMetaExtras & | getExtras () const = 0 |
| virtual std::vector< std::string > | getLore () const = 0 Gets the lore that is set. |
| virtual int | getRepairCost () const = 0 Gets the repair penalty. |
| virtual Type | getType () const = 0 Gets the type of this item meta. |
| virtual bool | hasConflictingEnchant (EnchantmentId id) const = 0 |
| virtual bool | hasDamage () const = 0 Checks to see if this item has damage. |
| virtual bool | hasDisplayName () const = 0 Checks for existence of a display name. |
| virtual bool | hasEnchant (EnchantmentId id) const = 0 Checks for existence of the specified enchantment. |
| virtual bool | hasEnchants () const = 0 Checks for the existence of any enchantments. |
| virtual bool | hasLore () const = 0 Checks for existence of lore. |
| virtual bool | hasRepairCost () const = 0 Checks to see if this has a repair penalty. |
| virtual bool | isUnbreakable () const = 0 Return if the unbreakable tag is true. An unbreakable item will not lose durability. |
| virtual bool | removeEnchant (EnchantmentId id) = 0 Removes the specified enchantment from this item meta. |
| virtual void | removeEnchants () = 0 Removes all enchantments from this item meta. |
| virtual void | setDamage (int damage) = 0 Sets the damage. |
| virtual void | setDisplayName (std::optional< std::string > name) = 0 Sets the display name. |
| virtual void | setLore (std::optional< std::vector< std::string > > lore) = 0 Sets the lore for this item or removes lore when given std::nullopt . |
| virtual void | setRepairCost (int cost) = 0 Sets the repair penalty. |
| virtual void | setUnbreakable (bool unbreakable) = 0 Sets the unbreakable tag. An unbreakable item will not lose durability. |
| virtual | ~ItemMeta () = default |
Public Functions Documentation¶
function getChargedProjectile¶
Returns the charged projectile, or std::nullopt if none.
Returns:
the charged projectile
function hasChargedProjectile¶
Returns whether the crossbow has a charged projectile.
Returns:
whether a charged projectile is present
function setChargedProjectile¶
Sets the charged projectile. Pass std::nullopt to clear.
virtual void endstone::CrossbowMeta::setChargedProjectile (
std::optional< ItemStack > projectile
) = 0
Parameters:
projectilethe projectile to set, or std::nullopt to clear
The documentation for this class was generated from the following file include/endstone/inventory/meta/crossbow_meta.h