Class endstone::ActorRemoveEvent¶
ClassList > endstone > ActorRemoveEvent
Called when an Actor is removed.More...
#include <endstone/event/actor/actor_remove_event.h>
Inherits the following classes: endstone::ActorEvent
Public Functions¶
| Type | Name |
|---|---|
| ActorEvent (ActorType & actor) |
|
| ENDSTONE_EVENT (ActorRemoveEvent) |
Public Functions inherited from endstone::ActorEvent¶
| Type | Name |
|---|---|
| ActorEvent (ActorType & actor) |
|
| ActorType & | getActor () const Returns the Actor involved in this event. |
| ~ActorEvent () override |
Public Functions inherited from endstone::Event¶
See endstone::Event
| Type | Name |
|---|---|
| Event (bool async=false) |
|
| Event (const Event &) = delete |
|
| Event (Event &&) = default |
|
| virtual std::string | getEventName () const = 0 |
| bool | isAsynchronous () const |
| Event & | operator= (const Event &) = delete |
| Event & | operator= (Event &&) = default |
| virtual | ~Event () = default |
Detailed Description¶
This event should only be used for monitoring. Modifying the actor during or after this event leads to undefined behaviours. This event will not be called for Players.
Public Functions Documentation¶
function ActorEvent¶
function ENDSTONE_EVENT¶
The documentation for this class was generated from the following file include/endstone/event/actor/actor_remove_event.h