Class endstone::ActorKnockbackEvent¶
ClassList > endstone > ActorKnockbackEvent
Called when a living entity receives knockback.
#include <endstone/event/actor/actor_knockback_event.h>
Inherits the following classes: endstone::Cancellable
Public Static Attributes¶
Type | Name |
---|---|
const std::string | NAME = "ActorKnockbackEvent" |
Public Functions¶
Type | Name |
---|---|
ActorKnockbackEvent (Mob & mob, Actor * source, Vector< float > knockback) |
|
virtual std::string | getEventName () override const |
Vector< float > | getKnockback () const |
Actor * | getSource () const Get the source actor that has caused knockback to the defender, if exists. |
void | setKnockback (Vector< float > knockback) Sets the knockback that will be applied to the entity. |
~ActorKnockbackEvent () override |
Public Functions inherited from endstone::Cancellable¶
Type | Name |
---|---|
virtual void | cancel () Cancel this event. A cancelled event will not be executed in the server, but will still pass to other plugins. |
virtual bool | isCancelled () const Gets the cancellation state of this event. A cancelled event will not be executed in the server, but will still pass to other plugins. |
virtual void | setCancelled (bool cancel) Sets the cancellation state of this event. A cancelled event will not be executed in the server, but will still pass to other plugins. |
Public Functions inherited from endstone::ICancellable¶
Type | Name |
---|---|
virtual void | cancel () = 0 |
virtual bool | isCancelled () const = 0 |
virtual void | setCancelled (bool cancel) = 0 |
virtual | ~ICancellable () = default |
Public Static Attributes Documentation¶
variable NAME¶
Public Functions Documentation¶
function ActorKnockbackEvent¶
inline explicit endstone::ActorKnockbackEvent::ActorKnockbackEvent (
Mob & mob,
Actor * source,
Vector < float > knockback
)
function getEventName¶
Gets a user-friendly identifier for this event.
Returns:
name of this event
Implements endstone::Event::getEventName
function getKnockback¶
Gets the knockback that will be applied to the entity.
Note: this method returns a copy, changes must be applied with setKnockback(Vector)
Returns:
the knockback
function getSource¶
Get the source actor that has caused knockback to the defender, if exists.
Returns:
actor that caused knockback, or nullptr if the knockback is not caused by an actor.
function setKnockback¶
Sets the knockback that will be applied to the entity.
Parameters:
knockback
the knockback to apply
function ~ActorKnockbackEvent¶
The documentation for this class was generated from the following file include/endstone/event/actor/actor_knockback_event.h