Class endstone::ActorDeathEvent¶
ClassList > endstone > ActorDeathEvent
Called when an Actor dies.
#include <endstone/event/actor/actor_death_event.h>
Inherits the following classes: endstone::ActorEvent
Inherited by the following classes: endstone::PlayerDeathEvent
Public Static Attributes¶
Type | Name |
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const std::string | NAME = "ActorDeathEvent" |
Public Functions¶
Type | Name |
---|---|
ActorDeathEvent (Mob & actor, std::unique_ptr< DamageSource > damage_source) |
|
DamageSource & | getDamageSource () const Gets the source of damage which caused the death. |
virtual std::string | getEventName () override const |
Public Functions inherited from endstone::ActorEvent¶
Type | Name |
---|---|
ActorEvent (ActorType & actor) |
|
ActorType & | getActor () const Returns the Actor involved in this event. |
~ActorEvent () override |
Public Functions inherited from endstone::Event¶
See endstone::Event
Type | Name |
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Event (bool async=false) |
|
Event (const Event &) = delete |
|
virtual std::string | getEventName () const = 0 |
bool | isAsynchronous () const |
Event & | operator= (const Event &) = delete |
virtual | ~Event () = default |
Public Static Attributes Documentation¶
variable NAME¶
Public Functions Documentation¶
function ActorDeathEvent¶
inline endstone::ActorDeathEvent::ActorDeathEvent (
Mob & actor,
std::unique_ptr< DamageSource > damage_source
)
function getDamageSource¶
Gets the source of damage which caused the death.
Returns:
a DamageSource detailing the source of the damage for the death.
function getEventName¶
Gets a user-friendly identifier for this event.
Returns:
name of this event
Implements endstone::Event::getEventName
The documentation for this class was generated from the following file include/endstone/event/actor/actor_death_event.h