Class endstone::ActorDeathEvent¶
ClassList > endstone > ActorDeathEvent
Called when an Actor dies.
- #include <endstone/event/actor/actor_death_event.h>
Inherits the following classes: endstone::ActorEvent
Inherited by the following classes: endstone::PlayerDeathEvent
Public Static Attributes¶
| Type | Name | 
|---|---|
| const std::string | NAME   = "ActorDeathEvent" | 
Public Functions¶
| Type | Name | 
|---|---|
| ActorDeathEvent (Mob & actor, std::unique_ptr< DamageSource > damage_source) | |
| DamageSource & | getDamageSource () const Gets the source of damage which caused the death. | 
| virtual std::string | getEventName () override const | 
Public Functions inherited from endstone::ActorEvent¶
| Type | Name | 
|---|---|
| ActorEvent (ActorType & actor) | |
| ActorType & | getActor () const Returns the Actor involved in this event. | 
| ~ActorEvent () override | 
Public Functions inherited from endstone::Event¶
See endstone::Event
| Type | Name | 
|---|---|
| Event (bool async=false) | |
| Event (const Event &) = delete | |
| virtual std::string | getEventName () const = 0 | 
| bool | isAsynchronous () const | 
| Event & | operator= (const Event &) = delete | 
| virtual | ~Event () = default | 
Public Static Attributes Documentation¶
variable NAME¶
Public Functions Documentation¶
function ActorDeathEvent¶
inline endstone::ActorDeathEvent::ActorDeathEvent (
    Mob & actor,
    std::unique_ptr< DamageSource > damage_source
) 
function getDamageSource¶
Gets the source of damage which caused the death.
Returns:
a DamageSource detailing the source of the damage for the death.
function getEventName¶
Gets a user-friendly identifier for this event.
Returns:
name of this event
Implements endstone::Event::getEventName
The documentation for this class was generated from the following file include/endstone/event/actor/actor_death_event.h