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Class endstone::ActorDeathEvent

ClassList > endstone > ActorDeathEvent

Called when an Actor dies.

  • #include <endstone/event/actor/actor_death_event.h>

Inherits the following classes: endstone::ActorEvent

Inherited by the following classes: endstone::PlayerDeathEvent

Public Functions

Type Name
ActorDeathEvent (Mob & actor, std::unique_ptr< DamageSource > damage_source)
ENDSTONE_EVENT (ActorDeathEvent)
DamageSource & getDamageSource () const
Gets the source of damage which caused the death.

Public Functions inherited from endstone::ActorEvent

See endstone::ActorEvent

Type Name
ActorEvent (ActorType & actor)
ActorType & getActor () const
Returns the Actor involved in this event.
~ActorEvent () override

Public Functions inherited from endstone::Event

See endstone::Event

Type Name
Event (bool async=false)
Event (const Event &) = delete
virtual std::string getEventName () const = 0
bool isAsynchronous () const
Event & operator= (const Event &) = delete
virtual ~Event () = default

Public Functions Documentation

function ActorDeathEvent

inline endstone::ActorDeathEvent::ActorDeathEvent (
    Mob & actor,
    std::unique_ptr< DamageSource > damage_source
) 

function ENDSTONE_EVENT

endstone::ActorDeathEvent::ENDSTONE_EVENT (
    ActorDeathEvent
) 

function getDamageSource

Gets the source of damage which caused the death.

inline DamageSource & endstone::ActorDeathEvent::getDamageSource () const

Returns:

a DamageSource detailing the source of the damage for the death.



The documentation for this class was generated from the following file include/endstone/event/actor/actor_death_event.h