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// Copyright (c) 2024, The Endstone Project. (https://endstone.dev) All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#pragma once
#include "endstone/message.h"
namespace endstone {
class Player;
class Button {
public:
using OnClickCallback = std::function<void(Player *)>;
Button() = default;
explicit Button(Message text, std::optional<std::string> icon = std::nullopt, OnClickCallback on_click = {})
: text_(std::move(text)), icon_(std::move(icon)), on_click_(std::move(on_click))
{
}
[[nodiscard]] Message getText() const
{
return text_;
}
Button &setText(Message text)
{
text_ = std::move(text);
return *this;
}
[[nodiscard]] std::optional<std::string> getIcon() const
{
return icon_;
}
Button &setIcon(std::string icon)
{
icon_ = std::move(icon);
return *this;
}
[[nodiscard]] OnClickCallback getOnClick() const
{
return on_click_;
}
Button &setOnClick(OnClickCallback on_click)
{
on_click_ = std::move(on_click);
return *this;
}
private:
Message text_;
std::optional<std::string> icon_;
OnClickCallback on_click_;
};
} // namespace endstone